serviceCustom world building
A social or game world designed and built end to end: concept, layout, environment art, lighting, audio, publishing on PC, Quest and iOS.
- Design and greybox to final art
- Light baking, LightVolumes, AudioLink
- Group, event and venue layouts
- Published and handed over with docs
How it goes
- A call about the brief: audience, instance size, platforms, budget
- Greybox and layout review in VRChat
- Art, lighting, audio and interaction passes with weekly builds
- Optimization and the Quest / iOS versions
- Publish, hand over the project and a maintenance note
What you get
- The Unity project and source assets
- Published world on every agreed platform
- A written guide to every switch the world has
- Thirty days of fixes after launch
Pricing: scoped per project. Quotes follow a short conversation about scope.