serviceClothing and accessories

New clothing and accessories made for your avatar, or existing pieces retextured. Everything fitted, weighted to the rig and optimized so it moves right and stays within performance ranks.

How it goes

  1. Send the avatar (or base) and references for the piece, or the item to retexture
  2. Blockout or texture draft for approval
  3. Modelling, UVs, texturing, fitting and weights
  4. Toggles and menu entries in Unity, performance check, hand-over

What you get

Pricing: scoped per piece. Quotes follow a short conversation about scope.